A package for working with affine transformations. For new projects, I recommend CoordinateTransformations instead.
In julia, type
Pkg.add("AffineTransforms")
An affine transformation is of the form
y = A*x + b
This is the "forward" transformation. The "inverse" transformation is therefore
x = A\(y-b)
Create an affine transformation with
tfm = AffineTransform(A, b)
The following are all different ways of computing the forward transform:
y = tfm * x
y = tformfwd(tfm, x)
y = similar(x); tformfwd!(y, tfm, x)
Similarly, the following are all different ways of computing the inverse transform:
x = tfm\y
x = tforminv(tfm, y)
x = similar(y); tforminv!(x, tfm, y)
tformeye(T, nd)
tformeye(nd)
Creates the identity transformation in nd
dimensions.
tformtranslate(v)
Creates a shift (translation) transformation
tformrotate(angle) # creates a 2d rotation
tformrotate(axis, angle) # creates a 3d rotation
tformrotate(axis) # creates a 3d rotation
In 3d, these constructors work with angle-axis representation, where axis
is a 3-vector.
When angle
is provided, axis
is used as if it were normalized to have unit length.
If you just specify axis
, then norm(axis)
is used for the angle
.
tformscale(scale::Real, nd)
Creates a scaling transformation, where A
will have scale
along the diagonal.
tformrigid(p)
Particularly useful for optimization of rigid transformations.
If length(p) == 3
, this creates a 2d transform, where p[1]
is the rotation angle, p[2:3]
are
the two components of translation.
If length(p) == 6
, this creates a 3d transform, where p[1:3]
is axis
for tformrotate
,
and p[4:6]
are the three components of translation.
rotationparameters(R)
Converts a 2d or 3d rotation matrix R
into an angle
(in 2d) or the axis
representation (in 3d).