A package for working with affine transformations. For new projects, I recommend CoordinateTransformations instead.
In julia, type
Pkg.add("AffineTransforms")An affine transformation is of the form
y = A*x + bThis is the "forward" transformation. The "inverse" transformation is therefore
x = A\(y-b)Create an affine transformation with
tfm = AffineTransform(A, b)The following are all different ways of computing the forward transform:
y = tfm * x
y = tformfwd(tfm, x)
y = similar(x); tformfwd!(y, tfm, x)Similarly, the following are all different ways of computing the inverse transform:
x = tfm\y
x = tforminv(tfm, y)
x = similar(y); tforminv!(x, tfm, y)tformeye(T, nd)
tformeye(nd)Creates the identity transformation in nd dimensions.
tformtranslate(v)Creates a shift (translation) transformation
tformrotate(angle) # creates a 2d rotation
tformrotate(axis, angle) # creates a 3d rotation
tformrotate(axis) # creates a 3d rotationIn 3d, these constructors work with angle-axis representation, where axis is a 3-vector.
When angle is provided, axis is used as if it were normalized to have unit length.
If you just specify axis, then norm(axis) is used for the angle.
tformscale(scale::Real, nd)Creates a scaling transformation, where A will have scale along the diagonal.
tformrigid(p)Particularly useful for optimization of rigid transformations.
If length(p) == 3, this creates a 2d transform, where p[1] is the rotation angle, p[2:3] are
the two components of translation.
If length(p) == 6, this creates a 3d transform, where p[1:3] is axis for tformrotate,
and p[4:6] are the three components of translation.
rotationparameters(R)Converts a 2d or 3d rotation matrix R into an angle (in 2d) or the axis representation (in 3d).