Voxel World Simulator written using Makie's GLMakie backend in Julia
- Uses GLMakie's GPU based rendering for fast rendering of large voxel worlds
- Uses Julia's multithreading for various tasks
- Utilizes Coherent Noise Library for generating terrain
- Can be used as testing ground for image processing and computer vision tasks
- Has a inbuilt music player using Channels and playing audio with WAV.jl
- Player Controller Camera initially written by @ffreyer