MeshIntegrals.jl uses differential forms to enable fast and easy numerical integration of arbitrary integrand functions over domains defined via Meshes.jl geometries. This is achieved using:
- Gauss-Legendre quadrature rules from FastGaussQuadrature.jl:
GaussLegendre(n)
- H-adaptive Gauss-Kronrod quadrature rules from QuadGK.jl:
GaussKronrod(kwargs...)
- H-adaptive cubature rules from HCubature.jl:
HAdaptiveCubature(kwargs...)
These solvers have support for integrand functions that produce scalars, vectors, and Unitful.jl Quantity
types. While HCubature.jl does not natively support Quantity
type integrands, this package provides a compatibility layer to enable this feature.
integral(f, geometry)
Performs a numerical integration of some integrand function f(p::Meshes.Point)
over the domain specified by geometry
. A default integration method will be automatically selected according to the geometry: GaussKronrod()
for 1D, and HAdaptiveCubature()
for all others.
integral(f, geometry, algorithm, FP=Float64)
Performs a numerical integration of some integrand function f(p::Meshes.Point)
over the domain specified by geometry
using the specified integration algorithm, e.g. GaussKronrod()
.
Optionally, a fourth argument can be provided to specify the floating point precision level desired. This setting can be manipulated if your integrand function produces outputs with alternate floating point precision (e.g. Float16
, BigFloat
, etc) AND you'd prefer to avoid implicit type promotions.
lineintegral(f, geometry)
surfaceintegral(f, geometry)
volumeintegral(f, geometry)
Alias functions are provided for convenience. These are simply wrappers for integral
that first validate that the provided geometry
has the expected number of parametric/manifold dimensions. Like with integral
in the examples above, the algorithm
can also be specified as a third-argument.
lineintegral
for curve-like geometries or polytopes (e.g.Segment
,Ray
,BezierCurve
,Rope
, etc)surfaceintegral
for surfaces (e.g.Disk
,Sphere
,CylinderSurface
, etc)volumeintegral
for (3D) volumes (e.g.Ball
,Cone
,Torus
, etc)
using Meshes
using MeshIntegrals
using Unitful
# Define a path that approximates a sine-wave on the xy-plane
mypath = BezierCurve(
[Point(t*u"m", sin(t)*u"m", 0.0u"m") for t in range(-pi, pi, length=361)]
)
# Map f(::Point) -> f(x, y, z) in unitless coordinates
f(p::Meshes.Point) = f(ustrip(to(p))...)
# Integrand function in units of Ohms/meter
f(x, y, z) = (1 / sqrt(1 + cos(x)^2)) * u"Ω/m"
integral(f, mypath)
# -> Approximately 2*Pi Ω